tutorial but rust
19
.gitignore
vendored
Normal file
@ -0,0 +1,19 @@
|
||||
# common
|
||||
.DS_Store
|
||||
|
||||
# godot
|
||||
.godot/
|
||||
.nomedia
|
||||
.import/
|
||||
export.cfg
|
||||
export_credentials.cfg
|
||||
*.tmp
|
||||
*.translation
|
||||
.mono/
|
||||
data_*/
|
||||
mono_crash.*.json
|
||||
addons/
|
||||
|
||||
# rust
|
||||
/target
|
||||
/rust/target
|
||||
3
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
{
|
||||
"recommendations": ["dsobotta.godot-rust-vscode", "geequlim.godot-tools"]
|
||||
}
|
||||
41
.vscode/launch.json
vendored
Normal file
@ -0,0 +1,41 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Debug Game",
|
||||
"preLaunchTask": "godot-rust: Build Debug",
|
||||
"type": "lldb",
|
||||
"request": "launch",
|
||||
"program": "${config:godot-rust.environment.godotEditorPath}",
|
||||
"cwd": "${config:godot-rust.environment.godotProjectPath}",
|
||||
"presentation": {
|
||||
"group": "Debug",
|
||||
"order": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Release Game",
|
||||
"preLaunchTask": "godot-rust: Build Release",
|
||||
"type": "lldb",
|
||||
"request": "launch",
|
||||
"program": "${config:godot-rust.environment.godotEditorPath}",
|
||||
"cwd": "${config:godot-rust.environment.godotProjectPath}",
|
||||
"presentation": {
|
||||
"group": "Debug",
|
||||
"order": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Attach to Game",
|
||||
"pid": "${command:pickMyProcess}",
|
||||
"type": "lldb",
|
||||
"request": "attach",
|
||||
"program": "${config:godot-rust.environment.godotEditorPath}",
|
||||
"port": 6007,
|
||||
"presentation": {
|
||||
"group": "Debug",
|
||||
"order": 3
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
4
.vscode/settings.json
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
{
|
||||
"godot-rust.environment.godotEditorPath": "/Applications/Godot.app",
|
||||
"godot-rust.environment.godotProjectPath": "${workspaceFolder}/godot/"
|
||||
}
|
||||
51
.vscode/tasks.json
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
//Godot Editor Operations
|
||||
{
|
||||
"label": "godot-rust: Launch Debug Editor",
|
||||
"detail": "Builds debug rust game library, then opens the project with Godot Editor",
|
||||
"dependsOn": "godot-rust: Build Debug",
|
||||
"type": "shell",
|
||||
"options": {
|
||||
"cwd": "${config:godot-rust.environment.godotProjectPath}"
|
||||
},
|
||||
"command": "${config:godot-rust.environment.godotEditorPath} --editor",
|
||||
"group": "build"
|
||||
},
|
||||
{
|
||||
"label": "godot-rust: Launch Release Editor",
|
||||
"detail": "Builds release rust game library, then opens the project with Godot Editor",
|
||||
"dependsOn": "godot-rust: Build Release",
|
||||
"type": "shell",
|
||||
"options": {
|
||||
"cwd": "${config:godot-rust.environment.godotProjectPath}"
|
||||
},
|
||||
"command": "${config:godot-rust.environment.godotEditorPath} --editor",
|
||||
"group": "build"
|
||||
},
|
||||
|
||||
//Build Operations
|
||||
{
|
||||
"label": "godot-rust: Build Debug",
|
||||
"detail": "Builds debug rust game library",
|
||||
"type": "shell",
|
||||
"command": "cargo build",
|
||||
"group": "build"
|
||||
},
|
||||
{
|
||||
"label": "godot-rust: Build Release",
|
||||
"detail": "Builds release rust game library",
|
||||
"type": "shell",
|
||||
"command": "cargo build --release",
|
||||
"group": "build"
|
||||
},
|
||||
{
|
||||
"label": "godot-rust: Clean",
|
||||
"detail": "Removes all artifacts of rust game library and its dependencies",
|
||||
"type": "shell",
|
||||
"command": "cargo clean",
|
||||
"group": "build"
|
||||
}
|
||||
]
|
||||
}
|
||||
4
godot/.editorconfig
Normal file
@ -0,0 +1,4 @@
|
||||
root = true
|
||||
|
||||
[*]
|
||||
charset = utf-8
|
||||
14
godot/Rust.gdextension
Normal file
@ -0,0 +1,14 @@
|
||||
[configuration]
|
||||
entry_symbol = "gdext_rust_init"
|
||||
compatibility_minimum = 4.5
|
||||
reloadable = true
|
||||
|
||||
[libraries]
|
||||
linux.debug.x86_64 = "res://../rust/target/debug/libgodottest_rs.so"
|
||||
linux.release.x86_64 = "res://../rust/target/release/libgodottest_rs.so"
|
||||
windows.debug.x86_64 = "res://../rust/target/debug/godottest_rs.dll"
|
||||
windows.release.x86_64 = "res://../rust/target/release/godottest_rs.dll"
|
||||
macos.debug = "res://../rust/target/debug/libgodottest_rs.dylib"
|
||||
macos.release = "res://../rust/target/release/libgodottest_rs.dylib"
|
||||
macos.debug.arm64 = "res://../rust/target/debug/libgodottest_rs.dylib"
|
||||
macos.release.arm64 = "res://../rust/target/release/libgodottest_rs.dylib"
|
||||
1
godot/Rust.gdextension.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://dx7md3kauujl
|
||||
BIN
godot/art/House In a Forest Loop.ogg
Normal file
19
godot/art/House In a Forest Loop.ogg.import
Normal file
@ -0,0 +1,19 @@
|
||||
[remap]
|
||||
|
||||
importer="oggvorbisstr"
|
||||
type="AudioStreamOggVorbis"
|
||||
uid="uid://blr2x4w6oj25g"
|
||||
path="res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/House In a Forest Loop.ogg"
|
||||
dest_files=["res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
||||
bpm=0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
BIN
godot/art/enemyFlyingAlt_1.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
40
godot/art/enemyFlyingAlt_1.png.import
Normal file
@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://4s7lh46ylxx8"
|
||||
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|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/enemyFlyingAlt_1.png"
|
||||
dest_files=["res://.godot/imported/enemyFlyingAlt_1.png-559f599b16c69b112c1b53f6332e9489.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
godot/art/enemyFlyingAlt_2.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
40
godot/art/enemyFlyingAlt_2.png.import
Normal file
@ -0,0 +1,40 @@
|
||||
[remap]
|
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|
||||
importer="texture"
|
||||
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|
||||
uid="uid://cco4veogb0frk"
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|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/enemyFlyingAlt_2.png"
|
||||
dest_files=["res://.godot/imported/enemyFlyingAlt_2.png-31dc7310eda6e1b721224f3cd932c076.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
godot/art/enemySwimming_1.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
40
godot/art/enemySwimming_1.png.import
Normal file
@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cjcxwln2jke6f"
|
||||
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|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://art/enemySwimming_1.png"
|
||||
dest_files=["res://.godot/imported/enemySwimming_1.png-dd0e11759dc3d624c8a704f6e98a3d80.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
godot/art/enemySwimming_2.png
Normal file
|
After Width: | Height: | Size: 3.8 KiB |
40
godot/art/enemySwimming_2.png.import
Normal file
@ -0,0 +1,40 @@
|
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[remap]
|
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|
||||
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||||
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|
||||
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||||
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|
||||
|
||||
[deps]
|
||||
|
||||
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|
||||
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|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
godot/art/enemyWalking_1.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
40
godot/art/enemyWalking_1.png.import
Normal file
@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
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|
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|
||||
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|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
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|
||||
dest_files=["res://.godot/imported/enemyWalking_1.png-5af6eedbe61b701677d490ffdc1e6471.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
godot/art/enemyWalking_2.png
Normal file
|
After Width: | Height: | Size: 3.7 KiB |
40
godot/art/enemyWalking_2.png.import
Normal file
@ -0,0 +1,40 @@
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|
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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|
||||
BIN
godot/art/gameover.wav
Normal file
24
godot/art/gameover.wav.import
Normal file
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|
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|
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|
||||
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||||
compress/mode=0
|
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compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
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process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
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process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
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After Width: | Height: | Size: 4.6 KiB |
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||||
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compress/uastc_level=0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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||||
mipmaps/limit=-1
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||||
roughness/mode=0
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||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
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||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
godot/art/playerGrey_walk1.png
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|
After Width: | Height: | Size: 4.7 KiB |
40
godot/art/playerGrey_walk1.png.import
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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||||
compress/hdr_compression=1
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compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
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detect_3d/compress_to=1
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BIN
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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||||
mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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detect_3d/compress_to=1
|
||||
253
godot/fonts/FONTLOG.txt
Normal file
@ -0,0 +1,253 @@
|
||||
Please distribute this file along with the Xolonium fonts when possible.
|
||||
|
||||
|
||||
Source
|
||||
|
||||
Find the sourcefiles of Xolonium at
|
||||
<gitlab.com/sev/xolonium>
|
||||
|
||||
|
||||
Credits
|
||||
|
||||
Xolonium is created with FontForge <fontforge.org>,
|
||||
Inkscape <inkscape.org>, Python <python.org>, and
|
||||
FontTools <github.com/fonttools>.
|
||||
|
||||
It originated as a custom font for the open-source
|
||||
game Xonotic <xonotic.org>. With many thanks to the
|
||||
Xonotic community for your support.
|
||||
|
||||
|
||||
Supported OpenType features
|
||||
|
||||
case Provides case sensitive placement of punctuation,
|
||||
brackets, and math symbols for uppercase text.
|
||||
frac Replaces number/number sequences with diagonal fractions.
|
||||
Numbers that touch a slash should not exceed 10 digits.
|
||||
kern Provides kerning for Latin, Greek, and Cyrillic scripts.
|
||||
locl Dutch: Replaces j with a stressed version if it follows í.
|
||||
Sami: Replaces n-form Eng with the preferred N-form version.
|
||||
Romanian and Moldovan: Replaces ŞşŢţ with the preferred ȘșȚț.
|
||||
pnum Replaces monospaced digits with proportional versions.
|
||||
sinf Replaces digits with scientific inferiors below the baseline.
|
||||
subs Replaces digits with subscript versions on the baseline.
|
||||
sups Replaces digits with superscript versions.
|
||||
zero Replaces zero with a slashed version.
|
||||
|
||||
|
||||
Supported glyph sets
|
||||
|
||||
Adobe Latin 3
|
||||
OpenType W1G
|
||||
ISO 8859-1 Western European
|
||||
ISO 8859-2 Central European
|
||||
ISO 8859-3 South European
|
||||
ISO 8859-4 North European
|
||||
ISO 8859-5 Cyrillic
|
||||
ISO 8859-7 Greek
|
||||
ISO 8859-9 Turkish
|
||||
ISO 8859-10 Nordic
|
||||
ISO 8859-13 Baltic Rim
|
||||
ISO 8859-14 Celtic
|
||||
ISO 8859-15 Western European
|
||||
ISO 8859-16 South-Eastern European
|
||||
|
||||
|
||||
Available glyphs
|
||||
|
||||
!"#$%&'()*+,-./0123456789:;<=>?
|
||||
@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_
|
||||
`abcdefghijklmnopqrstuvwxyz{|}~
|
||||
|
||||
¡¢£¤¥¦§¨©ª«¬ ®¯°±²³´µ¶·¸¹º»¼½¾¿
|
||||
ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞß
|
||||
àáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ
|
||||
ĀāĂ㥹ĆćĈĉĊċČčĎďĐđĒēĔĕĖėĘęĚěĜĝĞğ
|
||||
ĠġĢģĤĥĦħĨĩĪīĬĭĮįİıIJijĴĵĶķĸĹĺĻļĽľ
|
||||
ĿŀŁłŃńŅņŇňŊŋŌōŎŏŐőŒœŔŕŖŗŘřŚśŜŝŞş
|
||||
ŠšŢţŤťŦŧŨũŪūŬŭŮůŰűŲųŴŵŶŷŸŹźŻżŽž
|
||||
ƒǺǻǼǽǾǿȘșȚțȷ
|
||||
|
||||
ˆˇˉ˘˙˚˛˜˝
|
||||
|
||||
ͺ;΄΅Ά·ΈΉΊΌΎΏΐ
|
||||
ΑΒΓΔΕΖΗΘΙΚΛΜΝΞΟΠΡΣΤΥΦΧΨΩΪΫάέήίΰ
|
||||
αβγδεζηθικλμνξοπρςστυφχψωϊϋόύώ
|
||||
|
||||
ЀЁЂЃЄЅІЇЈЉЊЋЌЍЎЏАБВГДЕЖЗИЙКЛМНОП
|
||||
РСТУФХЦЧШЩЪЫЬЭЮЯабвгдежзийклмноп
|
||||
рстуфхцчшщъыьэюяѐёђѓєѕіїјљњћќѝўџ
|
||||
ѢѣѲѳѴѵҐґҒғҔҕҖҗҘҙҚқҜҝҞҟҠҡҢңҤҥҦҧҨҩ
|
||||
ҪҫҬҭҮүҰұҲҳҴҵҶҷҸҹҺһҼҽӀӁӂӇӈӋӌӏӐӑӒӓ
|
||||
ӔӕӖӗӘәӜӝӞӟӠӡӢӣӤӥӦӧӨөӮӯӰӱӲӳӴӵӶӷӸӹ
|
||||
Ԥԥ
|
||||
|
||||
ḂḃḊḋḞḟṀṁṖṗṠṡṪṫẀẁẂẃẄẅẞỲỳ
|
||||
|
||||
‒–—―‘’‚‛“”„‟†‡•…‰′″‹›‽‾⁄
|
||||
⁰⁴⁵⁶⁷⁸⁹⁺⁻⁼⁽⁾ⁿ₀₁₂₃₄₅₆₇₈₉₊₋₌₍₎
|
||||
₤₦₩₫€₯₱₹₺₽₿
|
||||
℅ℓ№℗™Ω℮
|
||||
⅛⅜⅝⅞
|
||||
←↑→↓
|
||||
∂∆∏∑−∕∙√∞∟∫≈≠≤≥
|
||||
⌖
|
||||
■▬▮▰▲▶▼◀◆◊●◢◣◤◥
|
||||
☄★☠☢☣⚙⚛⚠⚡⛔
|
||||
❇❈❌❤❰❱❲❳
|
||||
fffiflffiffl
|
||||
🌌🌍🌎🌏👽💣🔥🔫
|
||||
😁😃😄😆😇😈😉😊😎😐😒😕😘
|
||||
😛😝😞😟😠😣😭😮😲😴😵
|
||||
🚀
|
||||
|
||||
|
||||
Debugging glyphs
|
||||
|
||||
U+EFFD Font version
|
||||
U+F000 Font hinting indicator
|
||||
|
||||
|
||||
Changelog
|
||||
|
||||
Xolonium 4.1 2016-11-22 Severin Meyer <sev.ch@web.de>
|
||||
Reverted frac OpenType feature to a more stable implementation
|
||||
|
||||
Xolonium 4.0 2016-10-08 Severin Meyer <sev.ch@web.de>
|
||||
Decreased width of most glyphs
|
||||
Thinner vertical stems in Xolonium-Regular
|
||||
Thicker horizontal stems in Xolonium-Bold
|
||||
Revised diagonal stems
|
||||
Lowered middle bars
|
||||
Revised diacritical bars
|
||||
Added glyphs:
|
||||
ӏẞ₿
|
||||
U+2007 U+2008 U+2009 U+200A U+202F
|
||||
U+EFFD U+F000
|
||||
Revised glyphs:
|
||||
$&,JKQRXkwxy~¢¤ßǻ˜ζκλμξφЖУжћѴѵ∕₱₺₦₩€ℓ№≈ffffiffl
|
||||
❤🌍🌎🌏😁😄😇😈😉😊😘😭😮😴🚀
|
||||
Removed uncommon glyphs:
|
||||
ʼnſʼҌҍҎҏҾҿӃӄӇӈӚӛӪӫӬӭ
|
||||
U+0312 U+0313 U+0326
|
||||
Simplified OpenType features pnum, zero, and case
|
||||
Removed OpenType feature dlig
|
||||
Revised vertical metrics
|
||||
Merged outlines of composite glyphs in otf version
|
||||
Added ttf version with custom outlines and instructions
|
||||
Added woff and woff2 version
|
||||
|
||||
Xolonium 3.1 2015-06-10 Severin Meyer <sev.ch@web.de>
|
||||
Added currency glyphs:
|
||||
₦₩₫₱₹₺₽
|
||||
Revised glyph:
|
||||
₯
|
||||
Relicensed public release under the SIL Open Font License 1.1
|
||||
|
||||
Xolonium 3.0 2015-05-04 Severin Meyer <sev.ch@web.de>
|
||||
Decreased width of glyphs
|
||||
Decreased descender height
|
||||
Increased height of super/subscript glyphs
|
||||
Revised width of dashes, underscore, and overscore
|
||||
Sharper bends with more circular proportions
|
||||
Decreased stroke thickness of mathematical glyphs
|
||||
Revised diacritical marks
|
||||
Revised diacritical bars
|
||||
Revised Cyrillic hooks
|
||||
Revised glyphs:
|
||||
GQRYjmuwßŊŒſƒǻfffiffiffl
|
||||
ΞΨΩδζιξπςστυφω
|
||||
ЉЄДЛУЭЯбдлэяєљђєћѢѣҨҩҼҽӃӄӘә
|
||||
#$&'()*,/69?@[]{}~¡£¤¥§©®¿
|
||||
‹›₤€₯ℓ№℗℮←↑→↓∂∏∑∞≈▰☄❈❰❱❲❳😝
|
||||
Raised vertical position of mathematical glyphs
|
||||
Unified advance width of numeral and monetary glyphs
|
||||
Unified advance width of mathematical glyphs
|
||||
Revised bearings
|
||||
Rewrote kern feature
|
||||
Bolder Xolonium-Bold with improved proportions
|
||||
Updated glyph names to conform to the AGLFN 1.7
|
||||
Revised hints and PS Private Dictionary
|
||||
Added glyphs:
|
||||
ӶӷԤԥ
|
||||
Added OpenType features:
|
||||
case frac liga locl pnum sinf subs sups zero
|
||||
|
||||
Xolonium 2.4 2014-12-23 Severin Meyer <sev.ch@web.de>
|
||||
Added dingbats:
|
||||
⛔💣🔥
|
||||
Revised size and design of emoticons
|
||||
Revised dingbats:
|
||||
⌖☄☠☣⚙⚛⚠⚡❇❈🌌🌍🌎🌏🔫
|
||||
Removed dingbat:
|
||||
💥
|
||||
|
||||
Xolonium 2.3 2014-08-14 Severin Meyer <sev.ch@web.de>
|
||||
Bugfixed ε and έ, thanks to bowzee for the feedback
|
||||
|
||||
Xolonium 2.2 2014-03-01 Severin Meyer <sev.ch@web.de>
|
||||
Added dingbats:
|
||||
⌖◆●❌💥
|
||||
Revised dingbats:
|
||||
•←↑→↓◊☄★☠☣⚙⚛⚠⚡❇❈❤🌌🌍🌎🌏👽🔫🚀
|
||||
Removed dingbats:
|
||||
♻✪💡📡🔋🔧🔭
|
||||
|
||||
Xolonium 2.1 2013-10-20 Severin Meyer <sev.ch@web.de>
|
||||
Added dingbats:
|
||||
←↑→↓❰❱❲❳■▬▮▰▲▶▼◀◢◣◤◥
|
||||
☄★☠☢☣♻⚙⚛⚠⚡✪❇❈❤
|
||||
🌌🌍🌎🌏👽💡📡🔋🔧🔫🔭🚀
|
||||
😁😃😄😆😇😈😉😊😎😐😒😕
|
||||
😘😛😝😞😟😠😣😭😮😲😴😵
|
||||
|
||||
Xolonium 2.0.1 2013-07-12 Severin Meyer <sev.ch@web.de>
|
||||
Reorganised and simplified files
|
||||
|
||||
Xolonium 2.0 2012-08-11 Severin Meyer <sev.ch@web.de>
|
||||
Revised bends
|
||||
Revised thickness of uppercase diagonal stems
|
||||
Revised diacritical marks
|
||||
Revised hints and PS Private Dictionary
|
||||
Revised glyphs:
|
||||
*1469@DPRly{}§©®¶ÐÞƒΘΞαεζνξνυЄЉЊ
|
||||
ЏБЗЛУЧЪЫЬЭЯбзлчъыьэяєљњџ•€∂∙√∞∫≠
|
||||
Completed glyph sets:
|
||||
Adobe Latin 3
|
||||
OpenType World Glyph Set 1 (W1G)
|
||||
Ghostscript Standard (ghostscript-fonts-std-8.11)
|
||||
Added OpenType kern feature
|
||||
Added Xolonium-Bold
|
||||
|
||||
Xolonium 1.2 2011-02-12 Severin Meyer <sev.ch@web.de>
|
||||
Revised glyphs:
|
||||
D·Ðı
|
||||
Completed glyph sets:
|
||||
ISO 8859-7 (Greek)
|
||||
Unicode Latin Extended-A block
|
||||
Added glyphs:
|
||||
†‡•…‰⁄™∂∑−√∞≠≤≥
|
||||
|
||||
Xolonium 1.1 2011-01-17 Severin Meyer <sev.ch@web.de>
|
||||
Revised placement of cedilla and ogonek in accented glyphs
|
||||
Revised glyphs:
|
||||
,;DKTjkvwxy¥§Ð˛€
|
||||
Completed glyph sets:
|
||||
ISO 8859-2 (Central European)
|
||||
ISO 8859-3 (South European, Esperanto)
|
||||
ISO 8859-4 (North European)
|
||||
ISO 8859-5 (Cyrillic)
|
||||
ISO 8859-9 (Turkish)
|
||||
ISO 8859-10 (Nordic)
|
||||
ISO 8859-13 (Baltic Rim)
|
||||
ISO 8859-14 (Celtic)
|
||||
ISO 8859-16 (South-Eastern European)
|
||||
Added glyphs:
|
||||
ȷʼ̒ ЀЍѐѝ‒–—‘’‚‛“”„‟‹›
|
||||
|
||||
Xolonium 1.0 2011-01-04 Severin Meyer <sev.ch@web.de>
|
||||
Completed glyph sets:
|
||||
ISO 8859-1 (Western European)
|
||||
ISO 8859-15 (Western European)
|
||||
Added glyphs:
|
||||
ĄĆĘŁŃŚŹŻąćęłńśźżıˆˇ˙˚˛˜
|
||||
94
godot/fonts/LICENSE.txt
Normal file
@ -0,0 +1,94 @@
|
||||
Copyright 2011-2016 Severin Meyer <sev.ch@web.de>,
|
||||
with Reserved Font Name Xolonium.
|
||||
|
||||
This Font Software is licensed under the SIL Open Font License,
|
||||
Version 1.1. This license is copied below, and is also available
|
||||
with a FAQ at <http://scripts.sil.org/OFL>
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
BIN
godot/fonts/Xolonium-Regular.ttf
Normal file
36
godot/fonts/Xolonium-Regular.ttf.import
Normal file
@ -0,0 +1,36 @@
|
||||
[remap]
|
||||
|
||||
importer="font_data_dynamic"
|
||||
type="FontFile"
|
||||
uid="uid://bi7eons0k46j8"
|
||||
path="res://.godot/imported/Xolonium-Regular.ttf-bc2981e3069cff4c34dd7c8e2bb73fba.fontdata"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://fonts/Xolonium-Regular.ttf"
|
||||
dest_files=["res://.godot/imported/Xolonium-Regular.ttf-bc2981e3069cff4c34dd7c8e2bb73fba.fontdata"]
|
||||
|
||||
[params]
|
||||
|
||||
Rendering=null
|
||||
antialiasing=1
|
||||
generate_mipmaps=false
|
||||
disable_embedded_bitmaps=true
|
||||
multichannel_signed_distance_field=false
|
||||
msdf_pixel_range=8
|
||||
msdf_size=48
|
||||
allow_system_fallback=true
|
||||
force_autohinter=false
|
||||
modulate_color_glyphs=false
|
||||
hinting=1
|
||||
subpixel_positioning=4
|
||||
keep_rounding_remainders=true
|
||||
oversampling=0.0
|
||||
Fallbacks=null
|
||||
fallbacks=[]
|
||||
Compress=null
|
||||
compress=true
|
||||
preload=[]
|
||||
language_support={}
|
||||
script_support={}
|
||||
opentype_features={}
|
||||
1
godot/icon.svg
Normal file
@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
|
||||
|
After Width: | Height: | Size: 995 B |
43
godot/icon.svg.import
Normal file
@ -0,0 +1,43 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c36lp4kok2te5"
|
||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.svg"
|
||||
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
svg/scale=1.0
|
||||
editor/scale_with_editor_scale=false
|
||||
editor/convert_colors_with_editor_theme=false
|
||||
46
godot/player.tscn
Normal file
@ -0,0 +1,46 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://bx7xynpbusro6"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://doyl1pfn8cean" path="res://art/playerGrey_up1.png" id="1_hqtel"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxx2twmx2cov0" path="res://art/playerGrey_up2.png" id="2_sweqy"]
|
||||
[ext_resource type="Texture2D" uid="uid://y5fhjtmhqhdu" path="res://art/playerGrey_walk1.png" id="3_2hs0m"]
|
||||
[ext_resource type="Texture2D" uid="uid://cihvooq6h05er" path="res://art/playerGrey_walk2.png" id="4_1jxqw"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_dw050"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("1_hqtel")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_sweqy")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"up",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_2hs0m")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_1jxqw")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"walk",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_b26j0"]
|
||||
radius = 27.0
|
||||
height = 68.0
|
||||
|
||||
[node name="Player" type="Player"]
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
scale = Vector2(0.5, 0.5)
|
||||
sprite_frames = SubResource("SpriteFrames_dw050")
|
||||
animation = &"walk"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CapsuleShape2D_b26j0")
|
||||
75
godot/project.godot
Normal file
@ -0,0 +1,75 @@
|
||||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[addons]
|
||||
|
||||
resources_spreadsheet_view/array_color_tint=100.0
|
||||
resources_spreadsheet_view/color_rows=true
|
||||
resources_spreadsheet_view/array_min_width=128.0
|
||||
resources_spreadsheet_view/resource_preview_size=32.0
|
||||
resources_spreadsheet_view/clip_headers=false
|
||||
resources_spreadsheet_view/dupe_arrays=true
|
||||
resources_spreadsheet_view/context_menu_on_leftclick=false
|
||||
resources_spreadsheet_view/fold_docks=true
|
||||
resources_spreadsheet_view/resource_cell_label_mode=1
|
||||
resources_spreadsheet_view/freeze_first_column=true
|
||||
|
||||
[application]
|
||||
|
||||
config/name="GodotTest"
|
||||
config/features=PackedStringArray("4.5", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
BetterTerrain="*res://addons/better-terrain/BetterTerrain.gd"
|
||||
GLogging="*res://addons/glogging/glogging.gd"
|
||||
Panku="*res://addons/panku_console/console.tscn"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=480
|
||||
window/size/viewport_height=720
|
||||
window/stretch/mode="canvas_items"
|
||||
|
||||
[editor_plugins]
|
||||
|
||||
enabled=PackedStringArray("res://addons/Gedis/plugin.cfg", "res://addons/GedisQueue/plugin.cfg", "res://addons/PaletteTools/plugin.cfg", "res://addons/glogging/plugin.cfg", "res://addons/godot_resource_groups/plugin.cfg", "res://addons/icon_explorer/plugin.cfg", "res://addons/panku_console/plugin.cfg", "res://addons/resources_spreadsheet_view/plugin.cfg", "res://addons/snappy/plugin.cfg", "res://addons/your_buil/plugin.cfg")
|
||||
|
||||
[godot_resource_groups]
|
||||
|
||||
auto_rebuild=true
|
||||
|
||||
[input]
|
||||
|
||||
move_right={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_left={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_up={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
move_down={
|
||||
"deadzone": 0.2,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
3
rust/.rustfmt.toml
Normal file
@ -0,0 +1,3 @@
|
||||
max_width = 120
|
||||
tab_spaces = 2
|
||||
format_macro_matchers = true
|
||||
522
rust/Cargo.lock
generated
Normal file
@ -0,0 +1,522 @@
|
||||
# This file is automatically @generated by Cargo.
|
||||
# It is not intended for manual editing.
|
||||
version = 4
|
||||
|
||||
[[package]]
|
||||
name = "addr2line"
|
||||
version = "0.25.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1b5d307320b3181d6d7954e663bd7c774a838b8220fe0593c86d9fb09f498b4b"
|
||||
dependencies = [
|
||||
"gimli",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "adler2"
|
||||
version = "2.0.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "320119579fcad9c21884f5c4861d16174d0e06250625266f50fe6898340abefa"
|
||||
|
||||
[[package]]
|
||||
name = "aho-corasick"
|
||||
version = "1.1.3"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8e60d3430d3a69478ad0993f19238d2df97c507009a52b3c10addcd7f6bcb916"
|
||||
dependencies = [
|
||||
"memchr",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "autocfg"
|
||||
version = "1.5.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1e38bc4d79ed67fd075bcc251a1c39b32a1776bbe92e5bef1f0bf1f8c531853b"
|
||||
dependencies = [
|
||||
"windows-targets",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-targets"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9b724f72796e036ab90c1021d4780d4d3d648aca59e491e6b98e725b84e99973"
|
||||
dependencies = [
|
||||
"windows_aarch64_gnullvm",
|
||||
"windows_aarch64_msvc",
|
||||
"windows_i686_gnu",
|
||||
"windows_i686_gnullvm",
|
||||
"windows_i686_msvc",
|
||||
"windows_x86_64_gnu",
|
||||
"windows_x86_64_gnullvm",
|
||||
"windows_x86_64_msvc",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_gnullvm"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "32a4622180e7a0ec044bb555404c800bc9fd9ec262ec147edd5989ccd0c02cd3"
|
||||
|
||||
[[package]]
|
||||
name = "windows_aarch64_msvc"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "09ec2a7bb152e2252b53fa7803150007879548bc709c039df7627cabbd05d469"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnu"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8e9b5ad5ab802e97eb8e295ac6720e509ee4c243f69d781394014ebfe8bbfa0b"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_gnullvm"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0eee52d38c090b3caa76c563b86c3a4bd71ef1a819287c19d586d7334ae8ed66"
|
||||
|
||||
[[package]]
|
||||
name = "windows_i686_msvc"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "240948bc05c5e7c6dabba28bf89d89ffce3e303022809e73deaefe4f6ec56c66"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnu"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "147a5c80aabfbf0c7d901cb5895d1de30ef2907eb21fbbab29ca94c5b08b1a78"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnullvm"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "24d5b23dc417412679681396f2b49f3de8c1473deb516bd34410872eff51ed0d"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_msvc"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "589f6da84c646204747d1270a2a5661ea66ed1cced2631d546fdfb155959f9ec"
|
||||
11
rust/Cargo.toml
Normal file
@ -0,0 +1,11 @@
|
||||
[package]
|
||||
name = "godottest_rs"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[lib]
|
||||
crate-type = ["cdylib"]
|
||||
|
||||
[dependencies]
|
||||
godot = { version = "0.4.0", features = ["api-4-5"] }
|
||||
tokio = { version = "1.47.1", features = ["full"] }
|
||||
35
rust/src/lib.rs
Normal file
@ -0,0 +1,35 @@
|
||||
use godot::{classes::Engine, prelude::*};
|
||||
|
||||
use crate::tokio::AsyncRuntime;
|
||||
|
||||
mod tokio;
|
||||
|
||||
mod player;
|
||||
|
||||
struct MyExtension;
|
||||
|
||||
#[gdextension]
|
||||
unsafe impl ExtensionLibrary for MyExtension {
|
||||
fn on_level_init(level: InitLevel) {
|
||||
if level == InitLevel::Scene {
|
||||
let mut engine = Engine::singleton();
|
||||
|
||||
// This is where we register our async runtime singleton.
|
||||
engine.register_singleton(AsyncRuntime::SINGLETON, &AsyncRuntime::new_alloc());
|
||||
}
|
||||
}
|
||||
|
||||
fn on_level_deinit(level: InitLevel) {
|
||||
if level == InitLevel::Scene {
|
||||
let mut engine = Engine::singleton();
|
||||
|
||||
// Here is where we free our async runtime singleton from memory.
|
||||
if let Some(async_singleton) = engine.get_singleton(AsyncRuntime::SINGLETON) {
|
||||
engine.unregister_singleton(AsyncRuntime::SINGLETON);
|
||||
async_singleton.free();
|
||||
} else {
|
||||
godot_warn!("Failed to find & free singleton -> {}", AsyncRuntime::SINGLETON);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
61
rust/src/player.rs
Normal file
@ -0,0 +1,61 @@
|
||||
use godot::classes::{AnimatedSprite2D, Area2D, IArea2D, Input};
|
||||
use godot::prelude::*;
|
||||
|
||||
#[derive(GodotClass)]
|
||||
#[class(base=Area2D)]
|
||||
struct Player {
|
||||
#[export]
|
||||
speed: f32,
|
||||
screen_size: Rect2,
|
||||
|
||||
// required
|
||||
base: Base<Area2D>,
|
||||
}
|
||||
|
||||
#[godot_api]
|
||||
impl IArea2D for Player {
|
||||
fn init(base: Base<Area2D>) -> Self {
|
||||
Self {
|
||||
speed: 400.0,
|
||||
screen_size: Rect2::default(),
|
||||
|
||||
base,
|
||||
}
|
||||
}
|
||||
|
||||
fn ready(&mut self) {
|
||||
self.screen_size = self.base().get_viewport_rect();
|
||||
}
|
||||
|
||||
fn process(&mut self, delta: f32) {
|
||||
let input = Input::singleton();
|
||||
let mut animated_sprite_2d = self.base().get_node_as::<AnimatedSprite2D>("AnimatedSprite2D");
|
||||
|
||||
let mut velocity = Vector2::default();
|
||||
|
||||
if input.is_action_pressed("move_right") {
|
||||
velocity.x += 1.0;
|
||||
}
|
||||
if input.is_action_pressed("move_left") {
|
||||
velocity.x -= 1.0;
|
||||
}
|
||||
if input.is_action_pressed("move_down") {
|
||||
velocity.y += 1.0;
|
||||
}
|
||||
if input.is_action_pressed("move_up") {
|
||||
velocity.y -= 1.0;
|
||||
}
|
||||
|
||||
if velocity.length() > 0.0 {
|
||||
velocity = velocity.normalized() * self.speed;
|
||||
animated_sprite_2d.play();
|
||||
} else {
|
||||
animated_sprite_2d.stop();
|
||||
}
|
||||
|
||||
let mut position = self.base().get_position();
|
||||
position = (position + (velocity * delta)).clamp(Vector2::ZERO, self.screen_size.size);
|
||||
|
||||
self.base_mut().set_position(position);
|
||||
}
|
||||
}
|
||||
93
rust/src/tokio.rs
Normal file
@ -0,0 +1,93 @@
|
||||
use std::{future::Future, rc::Rc};
|
||||
|
||||
use godot::{classes::Engine, prelude::*};
|
||||
use tokio::{
|
||||
runtime::{self, Runtime},
|
||||
task::JoinHandle,
|
||||
};
|
||||
|
||||
#[derive(GodotClass)]
|
||||
#[class(base=Object)]
|
||||
pub struct AsyncRuntime {
|
||||
base: Base<Object>,
|
||||
runtime: Rc<Runtime>,
|
||||
}
|
||||
|
||||
#[godot_api]
|
||||
impl IObject for AsyncRuntime {
|
||||
fn init(base: Base<Object>) -> Self {
|
||||
// #[cfg(feature = "single-thread")]
|
||||
// let runtime = runtime::Builder::new_current_thread().enable_all().build().unwrap();
|
||||
|
||||
// #[cfg(feature = "multi-thread")]
|
||||
let runtime = runtime::Builder::new_multi_thread().enable_all().build().unwrap();
|
||||
|
||||
Self {
|
||||
base,
|
||||
runtime: Rc::new(runtime),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[godot_api]
|
||||
impl AsyncRuntime {
|
||||
pub const SINGLETON: &'static str = "Tokio";
|
||||
|
||||
/// This function has no real use for the user, only to make it easier
|
||||
/// for this crate to access the singleton object.
|
||||
fn singleton() -> Option<Gd<AsyncRuntime>> {
|
||||
match Engine::singleton().get_singleton(Self::SINGLETON) {
|
||||
Some(singleton) => Some(singleton.cast::<Self>()),
|
||||
None => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// **Can Panic**
|
||||
///
|
||||
/// Gets the active runtime under the [`AsyncRuntime`] singleton. This can panic if the singleton is unreachable,
|
||||
/// or has no ability to be registered by the engine.
|
||||
pub fn runtime() -> Rc<Runtime> {
|
||||
match Self::singleton() {
|
||||
Some(singleton) => {
|
||||
let bind = singleton.bind();
|
||||
Rc::clone(&bind.runtime)
|
||||
}
|
||||
None => {
|
||||
// Assuming the user forgot to register the singleton, let's do it for them as a fail safe.
|
||||
Engine::singleton().register_singleton(AsyncRuntime::SINGLETON, &AsyncRuntime::new_alloc());
|
||||
|
||||
// We can panic here because something fundamentally wrong has happend.
|
||||
let singleton = Self::singleton().expect("Engine was not able to register, or get `AsyncRuntime` singleton!");
|
||||
|
||||
let bind = singleton.bind();
|
||||
Rc::clone(&bind.runtime)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A wrapper function for the [`tokio::spawn`] function.
|
||||
pub fn spawn<F>(future: F) -> tokio::task::JoinHandle<F::Output>
|
||||
where
|
||||
F: Future + Send + 'static,
|
||||
F::Output: Send + 'static,
|
||||
{
|
||||
Self::runtime().spawn(future)
|
||||
}
|
||||
|
||||
/// A wrapper function for the [`tokio::block_on`] function.
|
||||
pub fn block_on<F>(future: F) -> F::Output
|
||||
where
|
||||
F: Future,
|
||||
{
|
||||
Self::runtime().block_on(future)
|
||||
}
|
||||
|
||||
/// A wrapper function for the [`tokio::spawn_blocking`] function.
|
||||
pub fn spawn_blocking<F, R>(&self, func: F) -> JoinHandle<R>
|
||||
where
|
||||
F: FnOnce() -> R + Send + 'static,
|
||||
R: Send + 'static,
|
||||
{
|
||||
Self::runtime().spawn_blocking(func)
|
||||
}
|
||||
}
|
||||