[gd_scene load_steps=6 format=3 uid="uid://cbc1085rexwoe"] [ext_resource type="Texture2D" uid="uid://jrheu3tl6bnh" path="res://art/lilhornet.png" id="1_gvnm8"] [ext_resource type="Texture2D" uid="uid://d0lio0kfgoo8b" path="res://art/minecraft_atlas.png" id="1_qcwru"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qcwru"] transparency = 1 shading_mode = 0 albedo_texture = ExtResource("1_gvnm8") [sub_resource type="QuadMesh" id="QuadMesh_yr18d"] material = SubResource("StandardMaterial3D_qcwru") [sub_resource type="Environment" id="Environment_bol8x"] background_mode = 1 background_color = Color(1, 0, 0, 1) [node name="Node3D" type="Node3D"] [node name="Mappy" type="Mappy" parent="."] map_width = 10 map_height = 10 noise_magnitude = 50.0 texture_atlas = ExtResource("1_qcwru") [node name="Player" type="Player" parent="."] [node name="MeshInstance3D" type="MeshInstance3D" parent="Player"] transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 0, 0.24810481) mesh = SubResource("QuadMesh_yr18d") [node name="Camera3D" type="Camera3D" parent="Player"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.78414) environment = SubResource("Environment_bol8x") current = true