1
0
forked from joey/godottest

35 lines
825 B
Rust

use gdext_gen::prelude::*;
use std::io::Result;
fn main() -> Result<()> {
// All your variable initialization and setup goes here.
generate_gdextension_file(
BaseDirectory::ProjectFolder,
Some("../rust/target".into()),
Some("../godot/Rust.gdextension".into()),
true,
Some(Configuration::new(
EntrySymbol::GodotRustDefault,
Some((4, 1)),
None,
false,
false,
)),
Some(WindowsABI::MSVC),
Some(IconsConfig::new(
DefaultNodeIcon::NodeRust(NodeRust::Ferris, "rust".into()),
IconsCopyStrategy::new(true, true, "../godot/addons/rust".into(), false),
None,
IconsDirectories::new(
"addons".into(),
"editor".into(),
"rust".into(),
BaseDirectory::ProjectFolder.into(),
),
)),
None,
)?;
Ok(())
}