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forked from joey/godottest
Joey Eamigh 9989fab018
addons?
2025-10-10 14:07:23 -04:00

25 lines
606 B
GDScript

@tool
extends Resource
class_name SS2D_Mesh
## This is essentially a serializable data buffer with Node2D properties that will be assigned to a
## rendering node later.
@export var texture: Texture2D = null
@export var mesh := ArrayMesh.new()
@export var material: Material = null
@export var z_index: int = 0
@export var z_as_relative: bool = true
@export var show_behind_parent: bool = false
@export var force_no_tiling: bool = false
func clear() -> void:
texture = null
mesh.clear_surfaces()
material = null
z_index = 0
z_as_relative = true
show_behind_parent = false
force_no_tiling = false