const socket = io();
const localVideo = document.getElementById('localVideo');
const remoteVideo = document.getElementById('remoteVideo');
const statusDiv = document.getElementById('status');
const streamListUl = document.getElementById('streamList');
const lobbyView = document.getElementById('lobby-view');
const streamView = document.getElementById('stream-view');
const streamTitle = document.getElementById('currentStreamTitle');
// --- Global State ---
let localStream = null;
let iceServers = [];
// ACTIVE connections
let currentUpstreamPC = null;
let currentDownstreamPC = null;
let downstreamId = null;
// FADING connections
let oldUpstreamPCs = [];
let oldDownstreamPCs = [];
// --- 1. Initialization ---
async function init() {
try {
const response = await fetch('/api/get-turn-credentials');
const data = await response.json();
iceServers = data.iceServers;
} catch (e) {
iceServers = [{ urls: 'stun:stun.l.google.com:19302' }];
}
}
init();
// --- 2. Lobby Logic ---
// Receive list of streams from server
socket.on('stream_list_update', (streams) => {
streamListUl.innerHTML = "";
if (streams.length === 0) {
streamListUl.innerHTML = "
No active streams. Start one!";
return;
}
streams.forEach(name => {
const li = document.createElement('li');
li.innerText = `${name}`;
li.onclick = () => joinStream(name);
streamListUl.appendChild(li);
});
});
async function startStream() {
const name = document.getElementById('streamNameInput').value;
const fileInput = document.getElementById('videoFileInput');
const file = fileInput.files[0];
if (!name) return alert("Please enter a name");
try {
if (file) {
// --- OPTION A: VIDEO FILE MODE ---
console.log("Starting stream from video file...");
// 1. Create a URL for the local file
const fileURL = URL.createObjectURL(file);
// 2. Set it to the local video element
localVideo.src = fileURL;
localVideo.loop = true; // <--- HERE IS THE LOOP LOGIC
localVideo.muted = false; // Must be unmuted to capture audio, use headphones!
localVideo.volume = 1.0;
// 3. Play the video (required before capturing)
await localVideo.play();
// 4. Capture the stream from the video element
// (Chrome/Edge use captureStream, Firefox uses mozCaptureStream)
if (localVideo.captureStream) {
localStream = localVideo.captureStream();
} else if (localVideo.mozCaptureStream) {
localStream = localVideo.mozCaptureStream();
} else {
return alert("Your browser does not support capturing video from files.");
}
// Note: captureStream() sometimes doesn't capture audio if the element is muted.
// If you want to stream audio, you must hear it locally too.
} else {
// --- OPTION B: WEBCAM MODE ---
console.log("Starting stream from Webcam...");
localStream = await navigator.mediaDevices.getUserMedia({ video: true, audio: true });
localVideo.srcObject = localStream;
localVideo.muted = true; // Mute local webcam to avoid feedback loop
}
// --- COMMON LOGIC ---
// UI Switch
lobbyView.style.display = 'none';
streamView.style.display = 'block';
remoteVideo.style.display = 'none'; // Broadcaster doesn't see remote
streamTitle.innerText = `Broadcasting: ${name}`;
socket.emit('start_stream', name);
statusDiv.innerText = `Status: Broadcasting (Head) | ID: ${socket.id}`;
} catch (err) {
console.error(err);
alert("Failed to start stream: " + err.message);
}
}
function joinStream(name) {
// UI Switch
lobbyView.style.display = 'none';
streamView.style.display = 'block';
localVideo.style.display = 'none'; // Viewers don't see themselves
streamTitle.innerText = `Watching: ${name}`;
socket.emit('join_stream', name);
statusDiv.innerText = `Status: Joining chain... | ID: ${socket.id}`;
}
function leaveStream() {
location.reload(); // Simple way to reset state and go back to lobby
}
// --- 3. Health Reporting (Unchanged) ---
setInterval(calculateAndReportHealth, 5000);
async function calculateAndReportHealth() {
if (localStream) {
socket.emit('update_score', 100);
return;
}
if (!currentUpstreamPC) return;
try {
const stats = await currentUpstreamPC.getStats();
let packetsLost = 0;
let packetsReceived = 0;
let jitter = 0;
stats.forEach(report => {
if (report.type === 'inbound-rtp' && report.kind === 'video') {
packetsLost = report.packetsLost || 0;
packetsReceived = report.packetsReceived || 0;
jitter = report.jitter || 0;
}
});
const totalPackets = packetsReceived + packetsLost;
if (totalPackets === 0) return;
const lossRate = packetsLost / totalPackets;
const score = 100 - (lossRate * 100 * 5) - (jitter * 100);
const finalScore = Math.max(0, Math.min(100, score));
console.log(`Health: ${finalScore.toFixed(0)} | Loss: ${(lossRate * 100).toFixed(2)}%`);
socket.emit('update_score', finalScore);
} catch (e) { }
}
// --- 4. Socket Events (Logic Updated for Smart Disconnect) ---
socket.on('connect_to_downstream', async ({ downstreamId: targetId }) => {
downstreamId = targetId;
await setupDownstreamConnection(targetId);
});
socket.on('disconnect_downstream', () => {
if (currentDownstreamPC) {
currentDownstreamPC.close();
currentDownstreamPC = null;
downstreamId = null;
}
oldDownstreamPCs.forEach(pc => pc.close());
oldDownstreamPCs = [];
});
socket.on('signal_msg', async ({ sender, type, sdp, candidate }) => {
if (type === 'offer') {
await handleUpstreamOffer(sender, sdp);
} else if (type === 'answer') {
if (currentDownstreamPC && sender === downstreamId) {
await currentDownstreamPC.setRemoteDescription(new RTCSessionDescription(sdp));
}
} else if (type === 'candidate') {
const ice = new RTCIceCandidate(candidate);
if (currentDownstreamPC && sender === downstreamId) currentDownstreamPC.addIceCandidate(ice).catch(e => { });
if (currentUpstreamPC) currentUpstreamPC.addIceCandidate(ice).catch(e => { });
oldUpstreamPCs.forEach(pc => pc.addIceCandidate(ice).catch(e => { }));
oldDownstreamPCs.forEach(pc => pc.addIceCandidate(ice).catch(e => { }));
}
});
socket.on('error_msg', (msg) => {
alert(msg);
location.reload();
});
socket.on('stream_ended', () => {
alert("Stream ended by host");
location.reload();
});
socket.on('request_keyframe', () => {
console.log("Network requested keyframe");
// If we were using Insertable streams, we'd need to handle this.
// With Standard API, the browser handles PLI automatically.
});
// --- 5. WebRTC Logic (Merged Smart Disconnect) ---
async function handleUpstreamOffer(senderId, sdp) {
const newPC = new RTCPeerConnection({ iceServers });
// Safety: If connection hangs, kill old one eventually
let safetyTimer = setTimeout(() => {
if (currentUpstreamPC && currentUpstreamPC !== newPC) {
currentUpstreamPC.close();
}
}, 15000);
newPC.ontrack = (event) => {
clearTimeout(safetyTimer); // Success!
remoteVideo.srcObject = event.streams[0];
statusDiv.innerText = `Status: Connected | ID: ${socket.id}`;
if (currentDownstreamPC) {
const sender = currentDownstreamPC.getSenders().find(s => s.track && s.track.kind === event.track.kind);
if (sender) sender.replaceTrack(event.track);
}
// Smart Disconnect: Old connection dies immediately upon success
if (currentUpstreamPC && currentUpstreamPC !== newPC) {
const oldPC = currentUpstreamPC;
setTimeout(() => {
oldPC.close();
oldUpstreamPCs = oldUpstreamPCs.filter(pc => pc !== oldPC);
}, 1000);
}
currentUpstreamPC = newPC;
};
newPC.onicecandidate = (event) => {
if (event.candidate) socket.emit('signal_msg', { target: senderId, type: 'candidate', candidate: event.candidate });
};
await newPC.setRemoteDescription(new RTCSessionDescription(sdp));
const answer = await newPC.createAnswer();
await newPC.setLocalDescription(answer);
socket.emit('signal_msg', { target: senderId, type: 'answer', sdp: answer });
}
async function setupDownstreamConnection(targetId) {
if (currentDownstreamPC) {
const oldPC = currentDownstreamPC;
oldDownstreamPCs.push(oldPC);
setTimeout(() => {
oldPC.close();
oldDownstreamPCs = oldDownstreamPCs.filter(pc => pc !== oldPC);
}, 5000);
}
currentDownstreamPC = new RTCPeerConnection({ iceServers });
if (localStream) {
localStream.getTracks().forEach(track => currentDownstreamPC.addTrack(track, localStream));
} else if (currentUpstreamPC) {
currentUpstreamPC.getReceivers().forEach(receiver => {
if (receiver.track) currentDownstreamPC.addTrack(receiver.track, remoteVideo.srcObject);
});
}
currentDownstreamPC.onicecandidate = (event) => {
if (event.candidate) socket.emit('signal_msg', { target: targetId, type: 'candidate', candidate: event.candidate });
};
const offer = await currentDownstreamPC.createOffer();
offer.sdp = offer.sdp.replace(/b=AS:([0-9]+)/g, 'b=AS:4000');
if (!offer.sdp.includes('b=AS:')) offer.sdp = offer.sdp.replace(/(m=video.*\r\n)/, '$1b=AS:4000\r\n');
await currentDownstreamPC.setLocalDescription(offer);
socket.emit('signal_msg', { target: targetId, type: 'offer', sdp: offer });
}