# PixelPen PixelPen is a free and open-source pixel art editor, created with the Godot Engine. PixelPen can be used both as a Godot addon and as a standalone application. It is written in GDScript and C++ as a GDExtension plugin. ## How to Use ### Plugins: - Download the release version of this project from the [Releases page](https://github.com/pixelpen-dev/pixelpen/releases). - Alternatively, download it directly from [AssetLib](https://godotengine.org/asset-library/asset/3023). - Ensure the plugin directory is `addons/net.yarvis.pixel_pen`. > [!TIP] > - Disable single window mode in editor. When PixelPen launch, it will be in separate window. > - Use pen tablet driver to `wintab` for windows in project settings. > - You can also use our recent commit build here [Artifact](https://github.com/pixelpen-dev/pixelpen/actions). Please be careful, make sure to backup your project first before using it. ### Build from Source (Optional): - Refer to the official [GDExtension documentation](https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/gdextension_cpp_example.html). - Clone this project: `https://github.com/pixelpen-dev/pixelpen.git`. - (Optional) Use the `tools/build.sh` script to build the project. ## Web Demo This is just a preview, some features may not work properly. - [pixelpen-dev.github.io](https://pixelpen-dev.github.io/) ## Credit Developed for the Godot community by: ||| |--|--| | **Bayu SW, Yarvis Games** | [](https://x.com/yarvisdev) [](https://github.com/bayu-sw) [](https://yarvis.net/) | See more contributor in [AUTHOR.md](https://github.com/pixelpen-dev/pixelpen/blob/main/AUTHOR.md) ## Licensing MIT (See the [COPYRIGHT](https://github.com/pixelpen-dev/pixelpen/blob/main/COPYRIGHT.txt) file for more information) > [!NOTE] >To use PixelPen as an application, select `res://addons/net.yarvis.pixel_pen/editor/editor_main_ui.tscn` as your main scene and export the project to your preferred platform.