[configuration] entry_symbol = "sqlite_library_init" compatibility_minimum = "4.5" [libraries] macos.debug = "res://addons/godot-sqlite/bin/libgdsqlite.macos.template_debug.framework" macos.release = "res://addons/godot-sqlite/bin/libgdsqlite.macos.template_release.framework" windows.debug.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.windows.template_debug.x86_64.dll" windows.release.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.windows.template_release.x86_64.dll" linux.debug.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.linux.template_debug.x86_64.so" linux.release.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.linux.template_release.x86_64.so" android.debug.arm64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_debug.arm64.so" android.release.arm64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_release.arm64.so" android.debug.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_debug.x86_64.so" android.release.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_release.x86_64.so" ios.debug = "res://addons/godot-sqlite/bin/libgdsqlite.ios.template_debug.xcframework" ios.release = "res://addons/godot-sqlite/bin/libgdsqlite.ios.template_release.xcframework" web.debug.threads.wasm32 = "res://addons/godot-sqlite/bin/libgdsqlite.web.template_debug.wasm32.wasm" web.release.threads.wasm32 = "res://addons/godot-sqlite/bin/libgdsqlite.web.template_release.wasm32.wasm" web.debug.wasm32 = "res://addons/godot-sqlite/bin/libgdsqlite.web.template_debug.wasm32.nothreads.wasm" web.release.wasm32 = "res://addons/godot-sqlite/bin/libgdsqlite.web.template_release.wasm32.nothreads.wasm" [dependencies] ios.debug = { "res://addons/godot-sqlite/bin/libgodot-cpp.ios.template_debug.xcframework": "" } ios.release = { "res://addons/godot-sqlite/bin/libgodot-cpp.ios.template_release.xcframework": "" }