godottest/godot/addons/rmsmartshape/actions/action_add_point.gd
Joey Eamigh 9989fab018
addons?
2025-10-10 14:07:23 -04:00

45 lines
959 B
GDScript

extends SS2D_Action
class_name SS2D_ActionAddPoint
var _invert_orientation: SS2D_ActionInvertOrientation
var _commit_update: bool
var _shape: SS2D_Shape
var _key: int
var _position: Vector2
var _idx: int
func _init(shape: SS2D_Shape, position: Vector2, idx: int = -1, commit_update: bool = true) -> void:
_shape = shape
_position = position
_commit_update = commit_update
_idx = idx
_key = _shape.get_point_array().reserve_key()
_invert_orientation = SS2D_ActionInvertOrientation.new(shape)
func get_name() -> String:
return "Add Point at (%d, %d)" % [_position.x, _position.y]
func do() -> void:
var pa := _shape.get_point_array()
pa.begin_update()
_key = pa.add_point(_position, _idx, _key)
_invert_orientation.do()
if _commit_update:
pa.end_update()
func undo() -> void:
var pa := _shape.get_point_array()
pa.begin_update()
_invert_orientation.undo()
pa.remove_point(_key)
pa.end_update()
func get_key() -> int:
return _key