Joey Eamigh 9989fab018
addons?
2025-10-10 14:07:23 -04:00

31 lines
1003 B
GDScript

class_name HealthModifier extends Resource
@export var incrementer: int = 0
@export var multiplier: float = 1.0
@export var convert_affect: Health.Affect = Health.Affect.NONE
@export var convert_type: HealthActionType.Enum = HealthActionType.Enum.NONE
func _init(
incrementer: int = 0,
multiplier: float = 1.0,
convert_affect: Health.Affect = Health.Affect.NONE,
convert_type: HealthActionType.Enum = HealthActionType.Enum.NONE
) -> void:
self.incrementer = incrementer
self.multiplier = multiplier
self.convert_affect = convert_affect
self.convert_type = convert_type
## clone because duplicate() doesn't work with _init() parameters
func clone() -> HealthModifier:
return HealthModifier.new(incrementer, multiplier, convert_affect, convert_type)
func _to_string() -> String:
return "HealthModifier<incrementer=%d multiplier=%0.4f convert_affect=%s conver_type=%s>"\
% [incrementer, multiplier, Health.Affect.find_key(convert_affect), HealthActionType.Enum.find_key(convert_type)]